The Truth of Freedom

This is the game The Truth of Freedom, an indie videogame in development from Singular Void. We were finalists in the VII Playstation Talents competition.

This game is a third person shooter, with survival elements, built in a distinctive comic style, with gray scale, and some colors which stand out the gameplay and storytelling.
Licht Technologies was a lab complex built in an old bunker, where Frank wakes up, and where he must to manage to scape and finds out what happened and what is he doing there.

I’ve been working in this game as a Rigger and as a Character Animator, using Maya and Unity.

This are the rig and animations of Frank, the main character of the game. The model and the music were created by my colleagues, Alex and Arnau.

This are the rig and animations of a NEV’r, one of the enemies of the game. The model and the music were created by my colleagues, Alex and Arnau.

Additionally, I made a few props, which were texturized by my colleague Fiona (can be seen in this image).

And here you can see some images from the game:


My team mates were Alberto and Edu (Programmers), Manu (UI artist), Daniel (Voice Actor), Vera (Concept Artist), Fiona and Alex (3D Artists), Arnau (Sound Artist), Cris (Screenwriter & video editor) and Juanma (Game Desinger).

The team

If you want to try this game, you can download here the PreAlpha.

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